

WARBLADE CLASS 3.5 FREE
This is a list linking to free online official d&d sources.

The target must be visible to the hexblade and within 60 feet. The target of a hexblades curse takes a -2 penalty on attacks, saves, ability checks, skill checks, and weapon damage rolls for 1 hour thereafter. Warmage Edge (Ex): A warmage is specialized in dealing damage with his spells. Add your own class to D&D Wiki by clicking the link and following the instructions.
WARBLADE CLASS 3.5 MANUAL
The main tool you have to your disposal is which has most of the Player's Handbook, Dungeon Master's Guide, Monster Manual I, Unearthed Arcana and Expanded Psionics Handbook. Whenever a warmage casts a spell that deals hit point damage, he adds his Intelligence bonus (if any) to the amount of damage dealt.
WARBLADE CLASS 3.5 PLUS
1d4+1 points of damage normally, plus an.įor instance, if a 1st-level warmage with 17 Intelligence casts magic missile, he deals.
WARBLADE CLASS 3.5 SKIN
Morphic Healing (Su): At 4th level, a warshaper becomes able to change its form where wounds appear, creating smooth skin where once were wounds. In addition visit crystalkeep which has downloadable pdfs with listings of pretty much everything unfortunately most of the content has been taken down. The warshaper gains fast healing 2, and if it spends a full-round action and succeeds on a Concentration check (DC equal to the total damage it has sustained), it heals 10 points of damage. The links below come from the wizards' 3.5 excerpts archive. Each article has a print function so that you use it more easily. Dnd 3.5 - DM Tools - HP Control (beta) - Character Loading Calculation (planning) - Virtual Board (planning) Anybody who wants to control better the combat in dnd 3. Two other great sites you can use as resources are D&D Tools and IMarvinTPA's Dungeons and Dragons Database.Īlthough I compiled the first "guide to free D&D", other people expanded it much more.

Credits for the following version go to Garryl. Important note: I compiled this list by using regular expressions. However, in the absence of that, I'd take a build that went warblade 16 (and even consider warblade 20 and taking cross-class ranks in the skill Use Magic Device) instead of any build that takes levels in the prestige class legacy champion if only to avoid having to deal with the deeply flawed rules in Weapons of Legacy.They where quite accurate, but there may be some mistakes. That said, if the DM's house rules make weapons of legacy as good as they're promised, that's something else entirely, and may make the legacy champion class worth taking. The difficulty of meeting higher-level legacy requirements means that the quests to activate the legacy weapon's next ability can occupy a significant table-time in exchange for that the character gets the ability to spend a large amount of cash upgrading a weapon that gives him larger and larger penalties to the things he's supposed to be good at. If the DM has already committed to them, and the DM's using them as written, a character is often better off not having a weapon of legacy than he is having one. The Weapons of Legacy rules are generally considered terrible. The opportunity to get the same amount of 9th-level maneuvers as a 20th level Warblade seems like it could be worthwhile. Now, the question is, from an optimizer's perspective, which one of these two choices is a better commitment here? It looks like I'd lose a lot if I were to opt for the second build, but 9th-level maneuvers are undeniably powerful. A lot of class features involving legacy items on top of regular class features.Two points of BAB (if using partial BAB rules).The things I lose from choosing the second build includes the following: However, I recognize that there are some tradeoffs to taking the second path. So, the second build's Wartblade level is effectively 14, and its initiator level is 20. This can be used to advance Warblade class features, and it stacks with fact that half of each cross-class level counts towards a Warblade's initiator level. The key thing to note is that the Legacy Champion advances any base class features by 1 upon level up for 7/9 levels. The two builds in question are:įighter 1/Cleric 1/Psychic Warrior 1/Barbarian 1/Warblade 16įighter 1/Cleric 1/Psychic Warrior 1/Barbarian 1/Warblade 7/Legacy Champion 9 The second of these builds is more theoretical because I didn't know about the Legacy Champion until rather recently. So, I have these two Warblade builds, and I'm trying to decide which one to take.
